The Xpadder works fine in F3NV turning off the Xbox 360 Controller Support in the options menu made it so the game can still be controlled via the controller but let me use the keyboard as well for things like console but in base Fallout 3 its like it doesn't even see the controller giving inputs the xpadder visualization shows me pushing

zapytał(a) o 14:07 Czy są kody do Fallout nev vegas na xbox 360? Jeśli tak to jakie? Odpowiedzi Istety nie ma ale chyba trzeba kupic taki zestaw ze z kodami mozesz pisac ale watpie ze cos takiego jest gry na xbox nie sa zbyd rozwinente zeby moglo sie kody wpisywac ale mam nadzieje ze to zrobia ze bedzie mozna wpisywac do gier kody Uważasz, że ktoś się myli? lub Polecamy Kody do gry Fallout 3 Postapokaliptyczne pustkowia kryją w sobie wiele niebezpieczeństw. W walce z nimi może być pomocne sięgnięcie po kody do gry Fallout 3.
Fallout 3. $17.42 at Fanatical. GameSpot may get a commission from retail offers. A lot of games make a big deal out of player choice, but few in recent memory offer so many intricate, meaningful
Fallout 3 Game of the Year Edition zawiera podstawowa gre oraz wszystkie piec dodatków. Operation: Anchorage: Wez udzial w wojskowej symulacji i walcz o wyzwolenie Anchorage na Alasce spod wladzy najezdzców z komunistycznych Chin. The Pitt: Wybierz sie w podróz do postapokaliptycznych ruin Pittsburga i wez udzial w konflikcie pomiedzy niewolnikami i ich wlascicielami - Bandytami. Broken Steel: Zwieksz limit poziomu do 30 i dokoncz walke z niedobitkami Enklawy u boku Liberty Prime. Point Lookout: Rozpocznij tajemnicza, otwarta przygode na wielkich, mrocznych bagnach wzdluz wybrzezy Maryland Mothership Zeta: Odeprzyj wrogich porywaczy z kosmosu i sila utoruj sobie droge do statku-matki kosmitów, orbitujacego cale mile nad Stolecznymi Pustkowiami. Re-Hash and Re-Sign to your profile using Modio, Horizon, 360 Revolution or a similar program Then inject the save onto your USB memory Stick or directly on to your Xbox 360 hard drive. This Save Includes. All Equipment All Non Quest Perks Max Skills Max Special Increased Carrying Weight
Cheats and Tips for Fallout 3 Fallout 3 GuideMassive guide to Fallout 3. Includes a complete walkthrough with videos, and tons of in-game data like collectable locations and maps. Updated to.. Last Updated: Jun 2nd 2010A huge collection of cheats for this great game including getting secret items, finding bobbleheads and getting the alien Fallout 3 Cheats and TipsWe have 94 cheats and tips on Xbox 360. If you have any cheats or tips for Fallout 3 please send them in here. We also have cheats for this game on : PC : PlayStation 3 You can also ask your question on our Fallout 3 Questions & Answers Cheats and Tips - Most Popular Latest Check out the videos below for the custom-built weapons in the Mine This is a craftable landmine that does five times the damage of a standard frag mine. Watch the video Dart Gun This weapon is a silenced constructable small the videoDeathclaw Gauntlet This is a crafted unarmed the videoShishkebab This weapon is a makeshift 'flaming sword' that.. Look in the following places for the hidden Vault-Tec Bobbleheads, when you collect a Bobblehead you will gain either +10 to a skill or +1 to a - Aerefu:In Evan King's house. Energy Weapons - - Vault 101:Found on your dad's desk when - Paradise Falls:Found at Euology's (Slave Master) house on a table. Big Guns - Fort Constantine:Found inside a safe in the wall in the basement of the CO Quarters. Barter - Evergreen Mills:At the back of the Market Bazaar on a shelf in the upper-right side behind the Raider Trader that does not attack. Explosives - WKML Broadcast Station:Found by turning on your local map an.. The code to activate Project Purity after you have killed Colonel Autumn at the end of the game is '216' (Revelations 21:6). When the Super Mutant Behemoth's have been found and killed they will not spawn. They can be found at the following Mills: Behind an electric enclosure beside the train tracks at the bandit camp near Vault 112. When the generator powering the enclosure is destroyed the Behemoth will Industrial: Located east of the GNR Building at the end of the map. The Behemoth is just north of the factory, standing in the middle of some wrecked Station: Go west until you find a group of crumpled up train cars. Search this area until the Behemoth appears. You will know if you are in the correct area if you see a teddy bear in a shopping Capitol Building: If you have the unpatched version of the game then this cheat will work. What you have to do is get your Speech skill up tp about 30 and go to 'Big Town' which is located north of Vault 101. Talk to the girl called Bittercup who will tell you about her dating exploits and then go to the house which is marked 'Common House' and talk to the man named Pappy. There will then be a speech skill dialogue option that says 'You came here with Bittercup, right?' and every time that you click it you get XP. Keep repeating this to get as much XP as you want. You’re actually not supposed to get it since it was a developers tool, but this video breaks you from the Matrix and sends you “flying” straight to all the Steel - Secret Weapon, Tesla Canon (Prototype)There’s a hidden weapon to be found in the area of the Sattelite Relay Station. After Liberty Prime has smashed a hole in the building, walk past this hole without entering the actual hole, and walk past a few pipes. Check the rocky ledges to your right, just around the corner. Well, we’re going t.. If you want to know the location of this weapon then check out the video the video This character is recruited when you talk to him about going back into the wastes and give him 1,000 Caps for supply money. You can find Dogmeat at Scrapyard which is North East of Megaton across the river (On the world map, Scrapyard is in the top right corner of the square that is two squares directly below Minefield). When you locate Dogmeat in Scrapyard save him from the raider and then ask him to join you. Check out the following video to see how you get the alien blaster from the spaceship. This is one of the most powerful weapons in the game because a critical hit is the video To recruit Jaeriko talk to him about going back into the wastes. Then give him 1,000 Caps for supply money and he will join you. For this, you need to first get to the Statesman Hotel. Since the first floor is blocked off, the only way through is to go through Our Lady of Hope Hospital first. While you're here, why not complete Riley's Rangers quest? To start it, go to Underworld and fin Riley in the Chop Shop. She will be unconscious. To revive her, either convince the doctor with a high enough speech, or revive Riley yourself with high enough medicine. Once she's up, talk to her for the quest. (Don't forget to talk to her about Theo, he had the main ammo of the team and was killed between the second and third floor of the Hotel to get the password for the ammo crate. Also, get the location of the Ranger Compound. It has plenty of weapons and ammo for you there.) With all this info, proceed to Our Lad.. Note: this cheat is diff. Than the other ones, you get infinite in real game, not simulation, along with unbreakable weapons. Ok, first get the DLC operation anchorage, and go to the base. When there, get ready for the simul., but before entering, kill everyone. Save, and take a body and put it infront of chair in pod. Make sure you're able to raid it when in chair. Then enter. When in, get to the camp part, and get you're weapon tag. Get the weapon, get the infinite ammo thing (try not over 40,000 it may freeze) and save occasionally. Then drop those weapons, in the armory and get another eapon tag. Get those weapons, do the infinite ammo thing, then drop. Your game will glitch out if you don't have your weapons with you, and youll be able to get maximum weapon tags. When you get lots o.. Did you know that there are some weapons and gear that you're not supposed to get? All of which can be obtained on the PC with a console command, but what about the people on the 360? Fear not, for I will tell you how to break the game and get Dad's Wasteland Outfit, Col. Autumn's Uniform, Col. Autumn's 10mm pitol, and Col. Autumn's Laser are two ways to get Col. Autumn's suit. The first is right after your Dad dies. If you put your cursor on him while in first person and then hold left bumper and rotate the camera, you can loot his body while he's still inside of the chamber. You can take his unique outfit, Col. Autumn's Uniform, and his unique pistol, Col. Autumn's 10mm pistol, and you can also loot your Dad's unique outfit, Dad's Wasteland Outfit, in this way... The Alien Blaster is one of the most useful guns in all of fallout. It weighs only 2 pounds, and does 88 damage at about only 75 DR. This gun is extremely easy to get, if you know where to head to the MDPL-13 Power Station(if you havent discovered that location yet, it is north, and a little bit east of the Minefield). Then, follow the power lines untill you come to where one of the towers is bent in a wierd way. Head East a little bit, and you should pick up a radio signal called: Recon Craft Theta Beacon. Then head north again, untill you start to recieve radiation. Once you start getting radiation, look around untill you find a crashed Head to the western side of the ufo, and there should be a dead alien with glowing ammo, and a pistol looking weapon, the alien .. After clearing both paths during the second part of the dlc, request a mister gutsy,and nothing else,from your commander and tell it to follow you to a secure area, then kill it and request another one keep doing this until the desire xp..Ps:make sure the guy following you doesn't see you. In the quest "Strictly Business," one of the people you must enslave is Susan Lancaster. After putting a slave collar on her, get your payment from Grouse back at Paradise Falls. After receiving your payment, go to the slave quarters in Paradise Falls and talk to Susan (you'll need a key to open the gate to the slave pen, so pickpocket one). Talk to Susan and when she asks for help, choose the option "You're a slave. Deal with it.", then return to Grouse to collect the reward again. Grouse will think that you captured her again. You can repeat this as many times as desired to get 250 Caps and a slave collar each There is a downside to this trick. Each time you talk to Grouse to receive payment, you also receive a slave collar. These collars each have a weight of 1 .. To find this bobblehead go to lucas simms house in Megaton. Its on a desk upstairs. Hello Fellow gamer's, whats going down um in the beginning of the game Fallout 3 you are stuck in Vault 101. To get out you have to (well this is what I did) kill the overseer take his key go to where this guy name jonas I think it is his name he will be dead go into the overseer's office and exit Vault 101. If you go to little lamplight, look for a little girl named knock knock and she will want to tell you a story, when she tells you the story at some point there will be a speech challenge, you will almost always succeed but even if you fail it, it will still be there, so you can just keep doing it. Easy Exp: This one is fairly simple, but megaton must be standing for it to work. First, go to your house or the store and get a couple frag mines. Second, go to The Craterside Supply store. (the shop in Megaton). Third, walk behind the wall that the mercenary is leaning on and stand directly behind him behind the wall,(just walk until you can't anymore) and drop the mine on the floor. Then, as quick as you can, disarm and pick up the mine. If you did it right you should get some experience every time. (It can explode so be quick!)Hidden Supplies:This one also helps if megaton is still standing. First, go out the main megaton entrance and take a left. Keep walk using back using the wall (megaton)as your guide. This place usually has a couple mole rats around it. Keep walking .. Near the Deathclaw Sanctuary to the west, there is a chapel. Go here and when you walk towards the front, a guy will start shooting you with a sniper rifle, kill him and search his body to get the Reservist's Rifle. The Reservist's Rifle is a special Sniper Rifle, that has only 3 bullets in a clip, and I think it has a faster shooting rate. NOTE: If you kill the guy, and his body doesn't fall down, you may have to stand on the Preacher's stand or podium in the corner, and jump and search his body in the air, because there is no other way to get to his sniping spot. ALSO there is some ammo and other things inside the chapel. West of Rockbreaker's Last Gas, there is a giant hill. And if you look, there is a shack on top of that hill. If you make it up and go inside, you will find a cage in the corner with like 4 Radroaches inside, each with weird names. Ignore them or kill them, but you will find a cabinet (or something... I don't really remember) that is a Very Hard-Lockpick (FYI: 100 LP needed to get in) inside is the Victory Rifle, a special Sniper Rifle. NOTE: In here there is also one of the Keller Transcripts (a holotape) which you need to get the MIRV Fatman. (There are 5 total) If you happen to fall off a tall bridge or something in which case you will almoat certainly die. Just before you hit the ground quickly save your game and then continue falling to your death then your game will load to the last save point which was about a metre off the ground and you fall from there and land perfectly safe Endurance bobblehead-Head down into the slope in the Deathclaw sanctuarary. It should be near the Brahim bobblehead-In Vault 106, head to the living quaters and go through the southeast door. Follow the path and it should be in the Bobblehead-In Eugloys pad in paradise falls. It should be on a desk. I hope these help you all out cause I know how hard it is to find them. After you do the quest blood ties you can talk to vance and get him to teach you to get 20 hp from drinking bloodpacks I beat the New DLC a couple hours after I bought it on Xbox 360And one of the many things in the locked store room are the T-51b winterized armor( also there is a gauss rifle with somewhere around 60-70 rounds,and a bunch of other powerful weapons)I didnt even have power armor training and I was able to wear it(and I was also able to wear outcast power armor too)I havent stopped wearing it since and it's condition never goes down( I've been shot, fire ants have shot flame at me, and countless frag mines have been activated and it still has 100% CNDPs. The gause rifle is one of the most powerfull weapons in the game( it's got a scope on it) also ther is a sword in there I suggest picking it up it is also powerfull( it's electrified ) When you come across a Scavenger ask them to repair your equiptment. Repair what is needed then kill the scavenger and get your caps back. You can spend as much as you like and always get all of your caps back, you loose karma but who cares First find a ammo dispenser,Then fill your ammo,Activate your pip-boy and go to the ammunition screen and drop your ammoThen activate the ammo dispenser,(your ammo should be full again)Then pick up the dropped ammo. This will work with all the weapons except the glauss rifle. First off for all the people that don't know what the firelance is,it's an alien balster but stonger and can set enemies on get the firelance early in the game you must walk all the way to whilhem's warf (if you don't know how to get there just follow the link) and swim east to the anchorage memorial where the random events you do not know how the event of the firelance looks like,you have to look up in the air and you will see a trail of black smoke and you will hear an will take a few ties before actually getting the firelance,but thats why we saved before discovering the memorial (it took me about 12 tries).Now once you get the event start searching because the explosion scatters the ammo and the firelance,the firelance wi.. If you have the wasteland explorer theme in your Megaton House if you have Dogmeat as a follower when you walk in he will spawn on the table First off after you leave the vault head STRAIGHT towards the "Super Duper Mart" once you reach the old blown up farm house a random event should be taking place on the road it can be anything from just a mad brahmin to a full unit of brotherhood, outcast or enclave soldiers one time I got close to 2000 caps worth of loot from one event. "PS" don't save until you get a really good event because you can just reload your auto save and appear outside the vault and try again. And after you finish that you can walk out to the edge of the water you should see a ruined car and trash lying around as well as DOZENS of mirelurk eggs "Sometimes guarded by mirelurks" on the ground and on a tall pointed rock, You will always get a few hundred caps worth of regular and softshell meat no matter what so.. Okay I would like to thank the other person for telling me this cheat. First go to a seller (like Moria's shop in Megaton)See if she has two items(sometimes it will work I think if you have both high Barter and Repair This might work)Buy the one with the most needed Weapon repair then sell it. SOMETIMES Buying will be cheaper than buying that's the of all there's way to give boost your money a little. Go to the Super Duper mart Go to all the Cashier registers and take the pre-war money, and get the Nuka Colas Sell them. They're light and worth a little bit if bottle caps though they add up. Go to Walter and Walter's water valve repair mission Afetr the mission he will ask you to sell him some scrap metal and While doing Moira's mission's She'll tell you to Go into this.. To do this you need access to Paradise falls. Walk around near this bar and there will be this guy and skip his dialouge and he will give you a bunch of useful items they can be some useful junk, weapons, ammo, or health. So if you need items for free go to this guy. To get alot of caps in this game you need to do the Nuka Cola Challenge. And inside the girls house and when she isn't looking rob her blind. You will get alot of bad Karma but it could be really worth it. This is a bobblehead that you can find in Vault 101 and it raises your medicine skill to 10. Ok, I finally found out where all of the fat men in Fallout 3 are. There are only nine in the game! They are on a dead man near the scrapyard, at fort constantine, sewer olney, fort bannister, germantown police HQ basement, evergreen mills, galaxy news radio station on the dead brotherhood soldier that gets killed by the super mutant behemoth, white house utility tunnel on concrete island, capitol building (west entrance). I will be posting where all the mini nukes are soon!I S O M 9 7 Watch your karma level. If it becomes too evil a group of mercs called the regulators will come and try to kill you. I am being dead serious. As you walk around the wasteland you will come across outcast brother hood as they make patrols. Follow them [ it's a little slow but worth it ] they will come under attack and kill what is attacking them and you can go collect items from thier kills. Use the vats system on the outcasts and notice thier life bars are going following them untill one or all of them die and take thier armor and weapons. Thier armor can be used to repair brotherhood of steel armor can also use this tactic with the caravans and get thier items also. This is fairly easy to get. If you side with the Mechanist during the Super Human Gambit Quest, and help him protect his facility from the ANTagonizer, and kill her and take the Mechanist her clothes, he will give you a special Laser Pistol called Protectron's 3 Achievements There are 72 achievements for Fallout here to see them all. Questions & Answers Fallout 3 Walkthroughs
Steps. (1) Investigate the nearby town of Megaton for information about Dad. (2) Speak to Colin Moriarty about Dad. (3) Find Galaxy News Radio. (4) Ask Three Dog about Dad. Items. Map Location GECK EditorID Cell ID Abandoned Home GrayditchAbandoned02 0005AA8A Abandoned Home GrayditchAbandoned01 0005AA8B Abandoned House MegatonAbandonedHouseDummyCell 000151E5 Abandoned House TLAbandonedHouse 0002B52F Abandoned Residence ArefuAbandonedShack 000600E1 Abandoned Shack ShacktownInterior08 0001BA88 Abandoned Shack ShacktownInterior04 000C25A2 Abandoned Shack ShacktownInterior03 000C25A3 Abandoned Shack ShackTownInterior02 000C25A4 Abandoned Shack ShackTownInterior01 000C25A5 Abandoned Shack ShacktownInterior07 000C2F6B Abandoned Shack ShacktownInterior06 000C2F6C Abandoned Shack ShacktownInterior05 000C2F6D Abandoned Tent IsolatedCamp04Interior 00064C6C Access Hall zMq11skybridgeAccess 0004DD5B Agatha's House AgathasHouseInterior 0002DEB5 Alexandria Arms AlexandriaArms01 00017F5E Anacostia Crossing Station MetroCenter08 0001A283 Anchorage Memorial Facility AnchorageWM02 000508E6 Anchorage Memorial Facility Bay AnchorageWMMid 00017F48 AntAgonizer's Lair LairAntAgonizer03 000406AF Archival Secure Wing East NtnlArchives03 00003B85 Archival Strongroom NtnlArchives04 00003B72 Archives Sub-Basement NtnlArchives02 00018522 Arlington House zArlingtonHouse 000CC067 Arlington Library Children's Wing ArlingtonLibrary02 00017F5A Arlington Library Media Archive ArlingtonLibrary03 00017F59 Arlington Public Library Lobby ArlingtonLibrary01 00017F5B Arlington Utility MetroCenter06 0001A281 Arlington/Falls Church Metro zcArlingtonToFalls 000BC4C2 Arlington/Wasteland Metro zcArlingtonToWasteland 000035D4 Auto Shop zDCint05b 0004DD8A Bathrooms WarehouseBathrooms 00035506 Benson House MinefieldInterior03 000B9BA2 Bethesda Offices East zBethOffice02 000252DA Bethesda Offices West zBethOffice01 00024513 Bethesda Underworks zBethSewer 000235F1 Big Town, Clinic Basement BigTownGraveyard 00063AA8 Big Town, Clubhouse BigTownCommonHouse1 0002ABA7 Big Town, Common House BigTownCommonHouse2 0002ABA6 Big Town, Red's Clinic BigTownRedClinic 00024D78 Big Town, Town Hall BigTownTownHall 00024D79 Billy Creel's House MegatonBillyCreelsHouse 00003A33 Boats And Bait zBoatsAndBait 00054DA0 Bomb Storage FortC04 0002D0E5 Brandice's House GrayditchBrandiceHome 0002DEB6 Bridge Tower RCTower 0001D6A3 Broken Bow RCLowerDeckFore 00067488 Bunker zDCint09a 0002798D Buried Vendor Chests VendorChestsCell 0001EC51 Caleb's Home TUCalebHouse 0002EE07 Caleb's Tent LincolnTent01 00059BCB Canterbury Commons Canterbury09 00001731 Canterbury Commons, Dominic and Machete's House CanterburyGarage 000AB546 Canterbury Commons, Uncle Roe's House CanterburyUncleRoesHouse 00036F5F Canterbury Tunnels LairAntAgonizer02 000406AE Capitol Building East Entrance CapitolBuilding01b 00095B7A Capitol Building West Entrance CapitolBuilding01 000236DB Car Dealership zCarDealership 0003D0A6 Carol's Place UnderworldCarolsPlace 0002AFB0 CEO Offices RedRacer03 00017F3E Child Slave House PFallsSlaveHouseChild 0006EC67 Children of Atom MegatonChildrenofAtom 00003A2D Chryslus Building Basement ChryslusBuilding03 00017F53 Chryslus Building Lower Offices ChryslusBuilding02 00017F54 Chryslus Building Reception Area ChryslusBuilding01 00017F55 Citadel - A Ring CitadelARing 000207A2 Citadel - B Ring CitadelBRing 000207A1 Citadel - Laboratory CitadelLab 00015157 CO Quarters FortC02 0002D0E6 Collapsed Car Tunnel zDCWorld03 00045219 Commanding Officer's Quarters FortBannister01 0004363E Common House MegatonCommonHouse 00004357 Conference Hall CapitolBuilding04 000236D9 Corvega Factory CorvegaFactory02 00017F66 Corvega Factory - Entrance CorvegaFactory01 00017F67 County Sewer Mainline FriendshipMetro01 0001BC8D Craterside Supply MegatonCratersideSupply 00003A2A Cutter's Clinic PFallsClinic 00024D75 Damp Cave OasisCave02 00017E19 DCTA Tunnel 014-B Potomac MetroCenter05 0001BC8F Deathclaw Sanctuary DclawSanc01 00018463 Depot Offices NtlGuardDepot05 0006F9F8 Depot Training Wing NtlGuardDepot04 00017F57 Derelict Power Plant zPowerStationInterior01 0005559E Dithers Residence TLDithersHouse 000244A9 Dominic and Machete's House CanterburyGarage 000AB546 Drag'n'Drop Robots WarehouseRobots 00039154 Drainage Chamber FFRadioCache03 0001FC8C Drainage Chamber FFRadioCache05 0002A33E Drainage Chamber FFRadioCache07 0002DCB0 Drainage Chamber FFRadioCache08 00039210 Drainage Chamber FFRadioCache06 00039211 Drainage Chamber FFRadioCache09 0003E7B1 Drainage Chamber FFRadioCache02 00093649 Dry Sewer OurLadyHope04 0001A28D Dukov's Place DukovsPlace01 0001BC99 Dummy FortC0 0002D84E Dummy FortConstantineExterior 0007FC42 Dummy Forge 0009718E Dummy LairAntagonizer 0009718F Dummy Cell WarringtonStation 00003AA5 Dummy Cell Megaton 000151D4 Dummy Cell LincolnMemorial 00027F74 Dummy Cell GermPoliceHQ 0002900C Dummy Cell BigTown 0002ADC4 Dummy cell RC 0002CD2C Dummy cell Underworld 0003FB0F Dummy Cell Canterbury 0007A4FE Dummy Cell 000Encampment 0008672E Dummy Cell PPurity 000AAE57 Dummy Cell Citadel 000B3633 Dummy Cell AnchorageWM 000C20BF Dummy cell for GetInCell Vault101 0001E7FC Dummy Cell for National Archives NtnlArchives 00064183 Dummy Cell for Vault 92 Vault92 000C18A4 dummy for GetInCell ParadiseFallsExterior 0002A426 DummyCell MuseumAmerican0 000681AE Dunwich Building DunwichBuilding01 00017F52 Dupont Circle Station MetroCenter02 0001A287 Empty House MegatonPlayerHouse 000151E3 Enable Mrkrs -Rndm Enctrs RandomEncounters 0007C168 Ernest Uncle" CanterburyUncleRoesHouse 00036F5F Eulogy's Pad PFallsEulogysPad 00024D71 Evan King's House ArefuKingResidence 0001D5F3 Evergreen Mills Bazaar EverGreenMillsBazaar 00029034 Evergreen Mills Foundry EvergreenMillsFoundry 0002D6EE Ewer Residence ArefuEwersResidence 0001D5F4 Factory zDCint05a 0004DD8B Factory Floor RedRacer01 00017F40 Factory Floor NukaColaPlant01 00017F46 Fairfax Metro Station zFairfaxMetro 0003D443 Falls Church/Mason Dst Metro FranklinMetro02 0001A273 Farragut West Station FriendshipMetroUtility 00033B0B FFE vendor chests FFEVendorChests 0005D5FA Flooded Metro FloodedSewer01 00017E17 Foggy Bottom Station MetroCenter04 0001A284 Forsaken Dunwich Ruins DunwichBuilding02 00017F51 Fort Bannister Bunker FortBannister02 0004363B Fort Bannister Main FortBannister03 0001A272 Fort Independence FortIndependence01 0003D445 Fort Independence Lower Level FortIndependence02 0003D444 Franklin Metro Utility FranklinMetro01 0001A280 Freedom Street Station MetroCenter03 0001A285 Galaxy News Radio GNR01 0001A26F Garden Shed AndaleTheWilsonsShed 0002DC02 Georgetown/The Mall Metro zcGeorgetownToMall 000035D5 Gibson House MinefieldInterior01 000B5F08 Gillian House MinefieldInterior02 000B8AA5 GNR Studios GNR02 0001A279 Gold Ribbon Grocers zJuryStreetGrocer 000CAFDF Grain Silo FFRaiderCamp03Silo 00098736 Grandma Sparkles' Shack zGrandmaSparkle 000705CD Grocer zNorthwestSenecaGrocer 00056EA6 Grocer zGeorgetownGrocer 0006530E Guard House EvergreenMillsSlaveGuardHouse 0002E0D0 Hall of Columns CapitolBuilding02 000236DA Hamilton's Hideaway HamiltonsHideaway01 0001845E Hannibal's Home TUHannibalHouse 0002EE06 Hazmat Disposal Site L5 HazmatDisposal01 0001A271 Henderson Residence TLHendersonHouse 000244AC Hotel zDCint08a 000BB019 Hubris Comics Printing HubrisComics02 0002F69F Hubris Comics Publishing HubrisComics01 0001A276 Hubris Comics Utility Tunnels HubrisComics03 0002F69E Irradiated Metro IrradiatedSewer01 00017E14 Jefferson Memorial Rotunda PPurity01 00018520 Jefferson Museum and Gift Shop PPurity02 00018521 Jericho's House MegatonJerichosHouse 00003A2C Jocko's Pop Stop zGasStation02 000190AC Jury St. Station JuryStStation01 00016DA8 Jury St. Tunnels JuryStStation02 00016DA7 Enterprises LOBEnterprises01 0001BA03 Enterprises Archives LOBEnterprises04 0001516F Enterprises East Wing LOBEnterprises03 0001A278 La Maison Beauregard Lobby zDCint11b 00033E0E Lady Frumperton's Fashions zDupontBoutique 000C80BF Lamplight Caverns LL 00020F91 Lamplight Restrooms LLMensRestroom 00020F8F Launch Control Bunker FortC03 0002D0E4 Lincoln Memorial LincolnMemorial01 00018526 Little Lamplight Armory LLArmory 00020F8D Little Lamplight Office Building LLOfficeBuilding 00020F8C Living Quarters Vault87b 0001852A Living Quarters Vault92b 00018532 Lock And Load PFallsLockAndLoad 0002F263 Lucas Simms' House MegatonLucasSimmsHouse 00003A29 Lucky's zLuckyGrocery 0001FEC5 Lucy West's House MegatonLucyWestsHouse 00003A31 Maintenance and Evacuation Tunnel RooseveltHS02 00017F3C Makeshift Shack zToxicDumpShackInterior 0003ED5D Mama Dolce's Food Distribution MamaDolces02 0001A274 Mama Dolce's Processed Foods MamaDolces01 0001A270 Marigold Station MarigoldStation01 00016D9F Mechanist's Forge Forge03 00017F5F Megaton Clinic MegatonClinic 00003A2E Memorial Facility Offices AnchorageWM01 00017F49 Memorial Maintenance Room LincolnMuseum 0006C019 Memorial Service Entrance AnchorageWM03 00017F47 Memorial Sub-Basement PPurity03 0001DEB0 Men's Restroom MegatonMensRestroom 00003A27 Meresti Metro Station MerestiMetro02 000043A1 Meresti Service Tunnel MerestiMetro01 00018461 Metro Access & Generator WarringtonStation03 000617FC Metro Central MetroCenter01 0001A28C Metro Junction zcChevyToVernon 000035D3 Midship Deck RCHangarDeckMid 0001D6AA Minefield Dummy Cell Minefield 0004BA52 Mirelurk Nesting Hole MirelurkHole 00018CCD Mister Burke's House MegatonMisterBurkesHouse 00003A30 Moriarty's Saloon MegatonMoriartysSaloon 00003A35 MS14 Armor Voice Cell MS14ArmorVoice 0006E768 Murder Pass LLMurderPass 00020F90 Museum of Dave RepDaveMuseum 0002B0DE Museum of History Entrance MuseumAmericanEntrance 00074EB2 Museum of History Lower Halls MuseumAmerican01 0001851F Museum of History Offices MuseumAmerican03 0001851D Museum of Technology Atrium MuseumTech01NEW 0004AEC3 Museum of Technology West Wing MuseumTech02NEW 0007CEDD Museum Station MetroCenter07 00023226 Musty Cavern zAntDen01 000CA995 Nathan and Manya's House MegatonNathanandManyasHouse 00003A32 National Guard Armory NtlGuardDepot06 000228AF National Guard Depot NtlGuardDepot01 0001BC93 Neusbaum Residence TLNeusbaumHouse 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Empty Suite Tenpenny03Player 000170E7 Tenpenny Tower Lobby Tenpenny01 00017F34 Tenpenny Tower Lobby Tenpenny01Attack 0002263C Tenpenny WellnessCenter testTenPennyWellnessCenter 00024D6F Tepid Sewer TepidSewer01 0001BC9A Test Cell for Char Progression MS14MrGutsyVoice 0007B204 Test Labs Vault87a 00018527 The Armory MegatonTheArmory 00003A2B The Brass Lantern MegatonTheBrassLantern 00003A2F The Chop Shop UnderworldChopShop 00024D6C The Dashwood Suite testTenPennyDashwoodSuite 00024D6E The Great Chamber LLGrandChamber 0004550F The Muddy Rudder Bar RCLowerDeck 0001D6A5 The National Archives NtnlArchives01 00018523 The Ninth Circle Underworld9thCircle 0002AFAF The Raid Shack zFFRaiderCamp19House 000C90E4 The Smith's House AndaleTheSmithsHouse 00024D7B The Smith's House Basement AndaleTheSmithsBasement 0002DC03 The Statesman Hotel StatesmanHotel01 00017F4F The Washington Monument WashingtonMonument01 00018525 The Wilson's House AndaleTheWilsonsHouse 00024D7A Toilets PFallsRestrooms 000695DE Townhome zDCint11a 00033372 Underworld Concourse UnderworldConcourse 00024D6B Upper Deck RCUpperDeckMid 00019FBB Utility zDCint08b 00076DA3 Utility Tunnels zFairfaxMaintenance 0003C944 Vault 101 Vault101Demo 0001852E Vault 101 Vault101d 00028138 Vault 101 Atrium Vault101b 00024511 Vault 101 Atrium/Upper Level Vault101bMS16 00099E9D Vault 101 Entrance Vault101a 00024512 Vault 101 Entrance Vault101aMS16 00099E9E Vault 101 Lower Level Vault101dMS16 00099E9B Vault 101 Reactor Sub-Level Vault101Reactor 0002A186 Vault 101 Sub-Level Vault101ReactorMS16 00099E9A Vault 106 Entrance Vault106a 00018528 Vault 106 Living Quarters Vault106b 00018529 Vault 106 Living Quarters Vault106bDorms 00034A53 Vault 106 Living Quarters Vault106bHall 00034A54 Vault 106 Science Labs Vault106c 00018536 Vault 108 - Cloning Lab Vault108c 00018533 Vault 108 - Entrance Vault108a 0001852D Vault 108 - Living Quarters Vault108b 00018530 Vault 112 Vault112a 0001852C Vault 92 Vault92a 0001852B Vault 92 Overseer's Office Vault92aOverseer 000A3977 Vault-Tec Administration VaultTecHQ03 00017F2F Vault-Tec Corporate Offices VaultTecHQ02 00017F30 Vault-Tec Guest Relations VaultTecHQ01 00017F31 Vernon East/Takoma Park TakomaStation 0001A286 Virulent Underchambers DunwichBuilding03 00017F50 Warren zWolfDen 0005B530 Warrington Station WarringtonStation02 00016DA1 Warrington Tunnels WarringtonStation01 00016DA2 Water Processing Plant MegatonWaterProcessingPlant 00003A34 Waterfront Sewage zWaterfrontSewage01 00018460 West Residence ArefuWestResidence 0001D5F2 Wheaton Armory zWheatonArmory 000534AF Wilks' House GrayditchWilksHome 0002DEB7 Willy's Grocer zTenpennyGas 00033B6E Women's Restroom LLWomensRestroom 00020F93 Women's Restroom MegatonWomensRestroom 00003A28 Yao Guai Cave CliffsideCavern02 00044953 Yao Guai Den YaoGuaiDen02 00041FDD Yao Guai Tunnels YaoGuaiDen01 0001845D Zane House MinefieldInterior04 000B78CA IntroBus01 0001561D tGrantInt 000156FA KitOffice 00017F68 KitVault 00018696 KitMetro 0001BB6A TestQANavMeshSmall 0004DE51 TestQAHairF 000615BC TestQAItems 00069EC2 TestQAHairM 0007AC54 FFSuperMutantCaptiveCell 00097159 FFSceneRoachCell 000A11D6 Map Location GECK EditorID Cell ID Museum Station MetroCenter07 00023226 Dunwich Building DunwichBuilding01 00017F52 Arlington/Wasteland Metro zcArlingtonToWasteland 000035D4 Warrington Station WarringtonStation02 00016DA1 Hazmat Disposal Site L5 HazmatDisposal01 0001A271 Freedom Street Station MetroCenter03 0001A285 Office zLenfantCapitolPost 0005A7DB Collapsed Car Tunnel zDCWorld03 00045219 Warrington Tunnels WarringtonStation01 00016DA2 Irradiated Metro IrradiatedSewer01 00017E14 Capitol Building East Entrance CapitolBuilding01b 00095B7A The Chop Shop UnderworldChopShop 00024D6C Test Labs Vault87a 00018527 Farragut West Station FriendshipMetroUtility 00033B0B Olney Sewers OldOlney01 0004F4E1 Memorial Sub-Basement PPurity03 0001DEB0 Megaton Clinic MegatonClinic 00003A2E La Maison Beauregard Lobby zDCint11b 00033E0E Citadel - 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Ave/Seward Sq. Metro zcPennAveToSeward 000BC4C3 Virulent Underchambers DunwichBuilding03 00017F50 Metro Central MetroCenter01 0001A28C Museum of History Entrance MuseumAmericanEntrance 00074EB2 Utility zDCint08b 00076DA3 Forsaken Dunwich Ruins DunwichBuilding02 00017F51 Citadel - Laboratory CitadelLab 00015157 Metro Junction zcChevyToVernon 000035D3 Silo DLC03RaiderSilo xx00731E Jefferson Memorial Rotunda TESTPPurity01COPY xx0013C5 Eternal Light Monastery DLC03EternalGlowBasement xx003A21 Vertibird Interior DLC03Vertibird03 xx005709 Air Control Tower DLC03AirControlStairs01 xx004418 Jefferson Memorial Rotunda DLC03PPurity01 xx0045B2 Vertibird Interior DLC03Vertibird01 xx000804 Test Tony DLC03TestTony xx002E25 Satellite Facility DLC03RelayStation01 xx000913 Old Olney Underground DLC03Powerworks02 xx00A107 Factory DLC03zAFB01 xx008A0F Satellite Control Tower DLC03EnclaveTower xx000805 testPhil xx003218 Mobile Base Crawler DLC03EnclaveBase01 xx000806 Rockland Car Tunnel zDLC03CarTunnel xx001490 Old Olney S. Wilson Building DLC03Powerworks03 xx00739A Memorial Sub-Basement DLC03PPurity03 xx003D63 Hank's Electrical Supply DLC03JuryStRaiders xx00674D Presidential Metro DLC03PresMetro02 xx000807 Traps Warehouse DLC03WarehouseTraps xx002D2D Adams AFB Metro Exit DLC03PresMetro03 xx00452A Dummy Cell 000 xx006726 Jefferson Museum and Gift Shop DLC03PPurity02 xx003D64 Presidential Sub Level DLC03PresMetro01 xx000808 Launch Platform Base DLC03EnclaveBase02 xx0011C3 Relay Station DLC03RelayStation02 xx000809 Olney Powerworks DLC03Powerworks01 xx0035A1 Test Water Quest DLC03TestWQ xx00373B Citadel Armory DLC03zCitadelPit xx0095C3 Vertibird Interior DLC03Vertibird02 xx005559 Museum Authority DLC03GhoulHideout xx004C7B xDunwichBuildingExterior 0000B47F RavenRockExt 000012DA ProjectPurityExterior 00000DB4 EvergreenMillsEntrance 000010E3 FFEnclaveCamp16 000017C5 MegatonTown 000010EC MegatonMainGate 00001245 DLC03FFELDCamp03 xx001023 DeathClawSanc 0000139F RivetCityExterior04 00000DAE xOldCalvertonNE 000010AF FFTalonCompanyCamp01 00000E16 PentagonExterior03 00000D5C PentagonExterior01 00000D3D OOldOlneySW 000014E9 BigTownNW 00001468 DLC03LDFFECamp06 xx0013EE MQ11RiverCenter 00000D78 DLC03EnclaveCamp02 xx00158B DLC03EnclaveCamp xx00156A Jefferson 00000DD2 PPFront 00000DB3 FFRadioTower05 000100DF DLC03FFELDCamp07 xx0100B1 xArlingtonPublicLibraryExteriorOLD 00000D7D MarigoldStationExterior 00000D01 FFEnclaveCamp11 000013A0 DLC03FFELDCamp08 xx00134C PentagonExterior04 00000D5B PentagonExterior02 00000D3C MQ11WestBank02 00000D1D SewerMainlineExit 00000CFE OldOlneyNW 00001509 AndaleSW 000011B6 BigTownMutants 00001460 MQ11KeyBridge03 00000CFB FFnukaJackknife 00001569 DLC03LDFFECamp05 xx000DDF FFEnclaveCamp24 0000119C Springvale 00001243 SpringvaleBanditHouse 00001242 PPBack 00000DD1 FFSuperMutantCamp01 000100CA FloodedSewerExterior 00000D41 RivetCityExterior01 00000DCE RivetCityExterior08 00000DAF AnacostiaCrossingExterior 00000D90 JuryStreetMetroExterior 000100B0 xOLDFloodedSewerExterior 00000D00 PotomacMirelurkNest01 00000C84 MQ11WestBank01 00000D1C PentagonStart 00000CFD FortBannister 0001008C MegatonPlaza 00002DBB MegatonEntrance 00002DBD Megaton01 00002DB6 CitadelBaileySW 00036AEA CitadelBaileyNW 00036AE9 CitadelBaileyNE 00036AE7 ChevyChaseOrigin 0001C646 ChevyChaseCheckpoint 0001C644 TheMallMirelurkhole 0001FA38 MuseumAmericanExterior 0001F8B1 TheMallToMason 00022F09 PennsylvaniaAveMetroCenter 0002ED1B PennsylvaniaAveToMetroCentral 00031C90 PennsylvaniaAveWhitehouse 0002EE52 PennsylvaniaAveOrigin 0002ED4B PennsylvaniaAveNorth 0002EE24 PennsylvaniaAveMiddle 0002ED2F TakomaParkCrater 0006D94C DLC03AdamsAFBOrigin xx000911 AAFBCrawler xx000910 DLC03AdamsAFBCC xx000A2B DLC03AdamsAFBStart xx000A41 DLC03AFBFactory xx000B3A DLC03RelayStationOrigin xx000B10 DLC03RelayStationEntrance xx000DD0 DLC03CitadelPit xx001B74 DLC03CitadelStart xx001B6F It’s not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good. 95. GamingExcellence. Fallout 3 is an experience in itself, and while it may not offer as much replay value as Oblivion, it’s so much more then an “Oblivion with guns”. 90. Fallout 3 Cheats : This page contains Fallout 3 cheats list for XBOX 360 version. Now we have 16 cheats in our list, which includes 3 cheats codes, 2 unlockables, 2 easter eggs, 2 glitches, 7 secrets. We hope information that you'll find at this page help you in playing Fallout 3 on XBOX 360 platform. If you didn't find needed cheats put request or ask question about this at special section of the game. Also you can subscribe on all new cheats that we'll find for you in the future! Glitch - Sandman Glitch This a glitch for getting infinite exp Steps: 1.) Reach level 10 with a sneak skill of 60 and get the Mr. Sandman perk. 2.) Go to Andale (south central part of the map) 3.) Wait until around 1am and go into the Smith house while they are sleeping. 4.) Go upstairs into the kid's bedroom 5.) Use sandman on him (crouch and select him and and use the first option) 6.) Repeat step 5 7.) Increase difficulty for more XP Secret - Free stuff There is a guy in Paradise Falls that walks up to you and gives you a random item. These items can be ammo, stimpacks, food, nuka cola, and caps. Once you know what he looks like (not by what armor he wears, b/c that changes, but facially), you can just walk up to him and keep talking to him for free stuff. If you can't find him inside, he is usually in the barracks. I got about 200-500 10mm rounds and shells, about 1000 rounds, 100+ stimpacks, and alot of food in about 20-30 mintes. The downside to this glitch(if it is indeed a glitch) is that you have to be evil to get into Paradise Falls, and that it is a lengthy process to get useful results. Secret - Alien and alien blaster Go to the Minefield then head north if you keep going you'll eventually pick up a radio signal from the alien space craft when you find it there is a space craft and special gun with limited ammo. Secret - Infinite XP You can gain infinite XP if your speech skill is high enough.(My speech was about 30 at the time). Go to town called "Big Town" located north of Vault you spoke with a girl named Bittercup she should tell you about her dating exploits. After speaking with her, go into the house marked "Common House" and speak to a man named Pappy. There should be a speech skill dialogue option that says "You came here with Bittercup, right?" You will get XP every time you click it. (I got 6XP with each click). Continue to do this and you can rack up XP in mere seconds. Bethesda has not yet patched this glitch. Secret - Infinite Evil Karma by Unregistered Jul 05, 2010 Find a computer and (optional) break it by not getting the password right and just keep on getting into it and getting out and every time you get into it you get bad karma. Glitch - Easy money for all levels by Unregistered Sep 01, 2009 Shopkeepers normally rip you off blind, and you usually get angry 'cause of that. Here's a way to get everything you want from a shopkeeper, and have more money than you started with. 1) Shopkeeper must have 2 similar items with different conditions. 2) Buy the cheaper of the 2 items. 3) Sell it back 4) Do this several times, because after about the 2nd or 3rd time, when you start buying it back, it will either have max repair, or 1/2 condition. 5) When you sell it back, it should earn you more money than you payed, 'cause if you aren't selling it back for more money than you bought, you're still getting ripped off. Secret - Vault Boy Bobbleheads Locations Strength - Megaton - Lucas Simms' house. On the desk in the bedroom (the door to your immediate left at the top of stairs) on the second floor. His house is directly to the right when you enter Megaton. Collect this item before blowing up Megaton or you will not be able to get it! Perception - Republic of Dave - In the Museum of Dave, on a bookshelf to the right of the room. Endurance - Deathclaw Sanctuary - Deathclaw Sanctuary entrance, on a small platform next to the rotting brahmin corpse. Charisma - Vault 108 - Cloning Lab on top of a table in a large room with four beds and a copy of Lying, Congressional Style. Intelligence - Rivet City - Science Lab. Downstairs on one of the tables in the center of the lab. The Science Lab can be reached through the Midship Deck and the Upper Deck. Agility - Greener Pastures Disposal - Office. Luck - Arlington Cemetery North - In the Arlington House on a hill near the center of the cemetery. It is on a shelf in the basement. Barter - Evergreen Mills - Market Bazaar - In a dark cave-nook, in the corner of the room to the right of Smiling Jack. Jump over the work bench, it's on the right-most shelves. Big Guns - Fort Constantine - CO Quarters (little bungalow) in the basement. It is in an open safe along with some caps, and the ICBM launchcode. Energy Weapons - Raven Rock - On the right desk in Colonel Autumn's bedroom: after you pass the huge door from section 2B to 2C, when two Enclave soldiers come out of the right door, take the left one. Be sure to grab this before you leave the Enclave base, as you cannot return for it. Explosives - WKML Broadcast Station - Sealed Cistern, the sewer (manhole cover) behind the station. It is tucked into the rocks. Lockpick - Bethesda Ruins - Bethesda Offices East on a desk with an active lamp. Medicine - Vault 101 - Dad's medical desk. It can be obtained before you take your during your escape from the vault or during your brief (optional) return to Vault 101. If taken this way, it is inside the clinic where you speak to Amata. Melee Weapons - Dunwich Building - Virulent Underchambers, in the center of a room near the exit to Dunwich Building. Repair - Arefu - Evan King's House (requires 50 Lockpick, no karma cost). As soon as you enter, look to your left. It is on the white table. Science - Vault 106 - Living Quarters, on a shelf, in the east most room. As you enter the Living Quarters (uppermost... continue → Unlockable - Achievements List Total number of Achievements: 50 Total Points: 1000 Vault 101 Citizenship Award Reward: 10 Points Objective: Got the Pip-Boy 3000. The Whisperer Reward: 10 Points Objective: Took the Escape! Reward: 20 Points Objective: Completed "Escape!". Following in His Footsteps Reward: 20 Points Objective: Completed "Following in His Footsteps". Galaxy News Radio Reward: 20 Points Objective: Completed "Galaxy News Radio". Scientific Pursuits Reward: 20 Points Objective: Completed "Scientific Pursuits". Tranquility Lane Reward: 20 Points Objective: Completed "Tranquility Lane". The Waters of Life Reward: 20 Points Objective: Completed "The Waters of Life". Picking up the Trail Reward: 20 Points Objective: Completed "Picking up the Trail". Rescue from Paradise Reward: 20 Points Objective: Completed "Rescue from Paradise". Finding the Garden of Eden Reward: 20 Points Objective: Completed "Finding the Garden of Eden". The American Dream Reward: 20 Points Objective: Completed "The American Dream". Take it Back! Reward: 40 Points Objective: Completed "Take it Back!". Big Trouble in Big Town Reward: 20 Points Objective: Completed "Big Trouble in Big Town". The Superhuman Gambit Reward: 20 Points Objective: Completed "The Superhuman Gambit". The Wasteland Survival Guide Reward: 20 Points Objective: Completed "The Wasteland Survival Guide". Those! Reward: 20 Points Objective: Completed "Those!". The Nuka-Cola Challenge Reward: 20 Points Objective: Completed "The Nuka-Cola Challenge". Head of State Reward: 20 Points Objective: Completed "Head of State". The Replicated Man Reward: 20 Points Objective: Completed "The Replicated Man". Blood Ties Reward: 20 Points Objective: Completed "Blood Ties". Oasis Reward: 20 Points Objective: Completed "Oasis". The Power of the Atom Reward: 20 Points Objective: Completed "The Power of the Atom". Tenpenny Tower Reward: 20 Points Objective: Completed "Tenpenny Tower". Strictly Business Reward: 20 Points Objective: Completed "Strictly Business". You Gotta Shoot 'Em in the Head Reward: 20 Points Objective: Completed "You Gotta Shoot 'Em in the Head". Stealing Independence Reward: 20 Points Objective: Completed "Stealing Independence". Trouble on the Homefront Reward: 20 Points Objective: Completed "Trouble on the Homefront". Agatha's Song Reward: 20 Points Objective:... continue → Code - How to kill a Deathclaw to kill a deathclaw real easily you get some mines and then when it is chasing you throw a mine in front of it it legs will be crippled and you can kill it easily Code - Little Tips to Survive and Make Money These tips will help you survive the Wasteland and make money while you travel. ~Hope they help~Code:Effect:Tip 1:(Optional) Travel in the daytimeIt is safer and you can see enemies and objects more 2:Pick up whatever you can findEven if they aren't worth much, once you have a lot sell them for an average amount of capsTip 3:Don't waste money on buying a room to sleep inIf you completed Lucy West's quest to Arefu, just quick travel there and sleep in the West 4:Don't battle what you can't beatOnly fight enemies that you. can actually defeat, if the enemy is too strong just run awayTip 5:Be a scavengerGo into any abandoned houses and take everything. If they have a safe and you have a good lock picking level, go for it, a lot of rare items are in safes. Don't forget to check their mailboxes also, you can sometimes find an occaisional Nuka-Cola in them. Easter Egg - Unique Weapons and how to find them "Vengeance" Gatling laser - Deathclaw Sanctuary ; far in chamber, blood grotto. "Wazer Wifle" Laser Rifle - Little Lamplight ; Persuade Biwwy to sell it to you. "Victory Rifle" Sniper Rifle - Abandoned shack ; in a shack locker north of the rockbreaker's Gas Station. "The kneecapper" Sawed- off shotgun ; Girdershade, carried by Ronald Laren. "Experimental MIRV" Fat man - National guard depot ; in the Armory and Bunker "Miss Launcher" Missile launcher - Fort independence ; southwest room on lower level. "A3-21's Plasma Rifle" Plasma Rifle - Given as reward for completing quest: The Replicated man. "Eugene" Minigun - Reilly's rangers compound ; reward for quest: Reilly's rangers. "Burnmaster" Flamer - Flooded metro ; inside a trap-filled storage chamber. These are not all of the special weapons, just the best of them. Unlockable - Outcast power armor in the begining Ok so go and talk to gob in the saloon at megaton talk nicley to him and you'll gain karma then go outside of megaton AFTER you turned in mr Burke to Lucas simms and talk to the scavanger outside of megaton buy a misslelauncher and some missles go up to a road under a broken raised highway west of megaton and you'll see 2 brotherhood outcast shoot a missle at each of them and take their armor and the have a flamethrower and a smg thats and there you have it NOTE: you must do it in the begining of the game and you won't be able to use the armor yet Easter Egg - 300 caps for free When Colin moriarty sends to get his money fron the woman tell her you'll tell Colin she's dead and she will give you 300 caps then kill her and search her and you'll get 100 bonus caps colin will take the extra 100 however Secret - Escaping Tranquility Lane Once you use the Tranquility Lounger you go into a simulation called Tranquility Lane, it is a trap and you can't just leave once your in. The creator of the illusion is disguised as a little girl called Betty, who wants you to do lots of bad things that just ends up killing everyone, and you get lots of bad karma for it. Instead, you go to the abandoned house and interact with the objects in the front room in the right order to make the console appear. Use this order: Radio, Glass Pitcher, Gnome, Glass Pitcher, Cinder Block, Gnome, Bottle. Then the console will appear and you can use it to activate the chinese fail-safe program, which will give you good karma and allow you to get out. Just go talk to Betty and the exit door will appear. Secret - Super Mutant Behemoths There are five total. They can be very difficult to kill, as they are the most resilient enemy in the game. Usually when you encounter them they are being fought by a certain group such as the Talon Company, Brotherhood of Steel, or Raiders. These groups of soldiers will usually pack a punch on the Behemoth knocking off a good chunk of health for you to finish him off. GNR * The Behemoth right outside the entrance to the GNR Building is the easiest to find and is actually impossible to miss if you attempt Galaxy News Radio (quest). You will have ten Brotherhood of Steel members to back you up, though they are not invincible and and some may already be dead or die in the process. On a nearby fountain in the square you will also find a dead BoS member slumped on the fountain's rails in an almost picturesque position. The soldier will be in possession of a Fat Man and some Mini Nukes, which will be invaluable in bringing down the monster. However, keep in mind that the dead soldier will not be there if Sentinel Lyons isn't present in the battle. Evergreen Mills * In Evergreen Mills, the Raider-controlled train yard, a Behemoth has somehow been captured and imprisoned by an electric fence. However the fence's power source is simply a nearby generator. When approaching the area from the south the generator can be easily destroyed with any rifle (it should be noted that there is a switch to turn off the electric fence right next the the generator as well). Once the electric gate is turned off the Mutant will rush outside and attack the Raiders, killing most, if not all of them (most of whom are armed with nothing but 10mm Pistols). Because of gate that traps this monster, the raiders that occupy the train yard, and the cliffs that surround the area, the number of methods to deal with the Behemoths are almost endless. Capitol Building * A Behemoth can be found in The Capitol Building fighting Talon Company mercenaries at the west entrance. There is a considerable amount of fighting between Super Mutants and Talon Company so it's possible to sit back and watch the fun. You can also find a room next to the dome with the Behemoth containing a computer which, when hacked, will allow you to activate the turret system in the dome. There are several turrets that are activated by this command, so it'll likely make things much more interesting. Takoma Park * A Behemoth and several Super Mutants are located northeast of... continue → Code - Unlimited xp to do this u must have 100 lock picking skill. Ok all u have to do is go to the door to the craterside supply in Megaton when its closed save the game lock pick it when u r in side go out agin then u will see that it is locked then pick it agin and repeate as much as u want . 385 253 784 132 79 724 491 156

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